围绕着“博物馆”的选题，我们设计了性格迥异的角色，比如“艺术家都是宝贝的馆长”、“没有感情的摄影师”、“精通小道消息的记者”等等。他们置身于真实的“展览开幕”现场，作为馆内犯罪“嫌疑人”，和玩家互动。这些NPC（Non-Player Character非玩家角色）由博物馆各部门工作人员扮演，分散在博物馆园区各个场馆，从而引领玩家浏览玻璃迷宫、 “BRKN破碎”特展，H18当代艺术馆等。
“The Vanishing Artist”
December 31, 2019
Murder Mystery Game is an entertaining party game which combines role-playing and investigation. Based on the current exhibition, Shanghai Museum of Glass developed an original story – The Vanishing Artist. That was what happened on the Christmas Eve, December 24, 2019, in Shanghai Museum of Glass: the artist and her latest created work were disappeared, and visitors could help the Museum to find them……
Focused on the topic of “Museum”, we designed various characters, such as “Artists are Treasures – Museum Director”, “Indifferent – Photographer”, “Hearsay Master – Journalist”, etc. They waited at an authentic exhibition opening scene, played the roles of crime suspects and interacted with players. These Non-Player Characters were played by museum staffs from several departments, and scattered in different galleries in the Museum, to guide the players to visit the Maze, Exhibition BRKN and H18 Contemporary Art Hall.
Playing the role of “detective”, the players have to survey the “Crime scene”, unearth the information, collect the proof, suspect the motivation, and find out the truth behind the crime. In the dramatic story, players could go through the situation personally and experience the feeling of each character. In addition, in the process of visiting, players also have to observe and fathom out the correlated exhibits, wherein hide the clue and secret of characters. The playwright fuses the concept of “id, ego, superego” into the story, and the “detective” has to find out the “murderer” in three hours. This murder mystery game has attracted about 400 participants in total.
In the constructed atmosphere of murder mystery game, visitors have to change the traditional exhibition-seeing ways to follow the plot, which leads to a more interactive, entertaining and deep experience. As such, the participants of murder mystery games became the audience of the Museum, not only enlarging the target visitors but also stimulating the night economy. In future, Shanghai Museum of Glass will keep distilling the possibilities of re-interpretation and re-creation of the museum collection, to intrigue the reflection on social issue and humanity, and present the Museum to audience in various fandom groups in multiple ways.