“消失的艺术家”
2019年12月31日
结合角色扮演与破案推理的“剧本杀”是一种新型休闲娱乐方式。上海玻璃博物馆根据当前特别展览,创作了相应原创剧本——“消失的艺术家”。2019年12月24日晚平安夜,博物馆内就出现了这样一个推理故事:艺术家和其最新创作的作品消失了,而参观者需要帮助博物馆找到他们……
围绕着“博物馆”的选题,我们设计了性格迥异的角色,比如“艺术家都是宝贝的馆长”、“没有感情的摄影师”、“精通小道消息的记者”等等。他们置身于真实的“展览开幕”现场,作为馆内犯罪“嫌疑人”,和玩家互动。这些NPC(Non-Player Character非玩家角色)由博物馆各部门工作人员扮演,分散在博物馆园区各个场馆,从而引领玩家浏览玻璃迷宫、 “BRKN破碎”特展,H18当代艺术馆等。
参与者扮演的“侦探”需要通过勘察“案发现场”,发掘信息、交流搜证、推测动机,寻找失踪事件背后的隐情。在跌宕起伏的情节中,玩家可以身临其境感受各个人物的心路历程。在游馆过程中,玩家需要认真观察、揣摩和故事相关联的艺术作品,抽丝剥茧角色内心不为人知的秘密。剧本执笔人融入了弗洛伊德经典概念“本我、自我和超我”,而“侦探”必须在三小时内完成最终的凶手指认。此次“剧本杀”活动共吸引了大约400名观众。
在由剧本构造的世界之中,为推动剧情发展,观众们不得不改变原先的参展方式,这个体验从而更为互动、娱乐与深度。剧本杀爱好者转化为博物馆的实体观众人群,扩充博物馆受众的同时也刺激了夜间经济的增长。未来,上海玻璃博物馆将继续提炼艺术作品中可以二次阐释、二次创作的内涵,引发人们对于社会热点或复杂人性的深思与关注,将博物馆以更多元方式呈现给不同爱好者群体。
“The Vanishing Artist”
December 31, 2019
Murder Mystery Game is an entertaining party game which combines role-playing and investigation. Based on the current exhibition, Shanghai Museum of Glass developed an original story – The Vanishing Artist. That was what happened on the Christmas Eve, December 24, 2019, in Shanghai Museum of Glass: the artist and her latest created work were disappeared, and visitors could help the Museum to find them……
Focused on the topic of “Museum”, we designed various characters, such as “Artists are Treasures – Museum Director”, “Indifferent – Photographer”, “Hearsay Master – Journalist”, etc. They waited at an authentic exhibition opening scene, played the roles of crime suspects and interacted with players. These Non-Player Characters were played by museum staffs from several departments, and scattered in different galleries in the Museum, to guide the players to visit the Maze, Exhibition BRKN and H18 Contemporary Art Hall.
Playing the role of “detective”, the players have to survey the “Crime scene”, unearth the information, collect the proof, suspect the motivation, and find out the truth behind the crime. In the dramatic story, players could go through the situation personally and experience the feeling of each character. In addition, in the process of visiting, players also have to observe and fathom out the correlated exhibits, wherein hide the clue and secret of characters. The playwright fuses the concept of “id, ego, superego” into the story, and the “detective” has to find out the “murderer” in three hours. This murder mystery game has attracted about 400 participants in total.
In the constructed atmosphere of murder mystery game, visitors have to change the traditional exhibition-seeing ways to follow the plot, which leads to a more interactive, entertaining and deep experience. As such, the participants of murder mystery games became the audience of the Museum, not only enlarging the target visitors but also stimulating the night economy. In future, Shanghai Museum of Glass will keep distilling the possibilities of re-interpretation and re-creation of the museum collection, to intrigue the reflection on social issue and humanity, and present the Museum to audience in various fandom groups in multiple ways.